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Andrew Fletcher
•
Lando is a local development environment tool, and it might not directly support the installation of system-wide packages like libGL. However, you can make sure that the required dependencies are included in your application's environment by modifying its configuration.
Here's a general approach to include libGL in your Lando configuration
Create a .lando.yml Configuration File
If you don't have a .lando.yml file in your project, create one at the root of your project. If you...
Andrew Fletcher
•
Lando is a development environment tool that makes it easier to set up and...
Andrew Fletcher
•
I'm receiving an issue with a previous release on Google...
Andrew Fletcher
•
The "keystore password was incorrect" error in keytool indicates that the...
Andrew Fletcher
•
How to generate a new private key and submit it to Google Play for signing your...
Andrew Fletcher
•
Create a Lando setup running Drupal 10.
The command you provided appears to be a Lando configuration command for initialising a new Lando environment for a Drupal 10 project. Following is a breakdown of the command and what it does:
# Initialize a new lando drupal using a vanilla Drupal 10 installation
lando init \
--source remote \
--remote-url https://www.drupal.org/download-latest/tar.gz \
--remote-options="--strip-components 1" \
--recipe drupal10 \
--webroot web \
--name...
Andrew Fletcher
•
Loading the code in a platform - in this article, I'll be focusing on Android...
Andrew Fletcher
•
The error
> Task :app:packageDebug FAILED
Execution failed for task...
Andrew Fletcher
•
Recently a client handed me code that runs an app through iOS and Android....
Andrew Fletcher
•
Each time a release is prepared for Google Play, the steps I work through are as...
Andrew Fletcher
•
Attempting to run a preview, and I'm seeing the following error in Android Studio
DerInputStream.getLength(): lengthTag=107, too big.
After a some searching, options that I came across was to try converting the Keystore to pk12. But to no avail.
Looking at a more detailed error response
Execution failed for task ':app:packageRelease'.
> A failure occurred while executing com.android.build.gradle.tasks.PackageAndroidArtifact$IncrementalSplitterRunnable
>...
Andrew Fletcher
•
Resources
Type
Version
Android Studio
Android Studio Giraffe | 2022.3.1...
Andrew Fletcher
•
Updating the Android app and while testing I'm seeing the following error in the...
Andrew Fletcher
•
Issues with sign in key...
When attempting to upload a APK package, I'm getting...
Andrew Fletcher
•
This is a relatively quick process, beginning with dropping the database...